Saturday, 27 September 2014

P.E.W.-P.E.W. Game 2


As promised, here's part 2 of our Pew-Pew game at the Ducosim games convention. While we played the first game with only 2 players (Jan-Willem and me), the second game had a 3rd and later 4th player. This gave J-W the chance to play the roll of games-master. I had the chance of playing my Mystery Inc gang. That said the other player (Mark, a great and sporting chap) and I, were having quite a lot of fun running round each other trying to snatch the much-vaunted container, which by the way, Mark and his Cannibals had. J-W. played Plisskens Commando's and his para-drop put one of them right in front of Scooby-Doo, who had an extra move and an attack-modifier... I charged Scooby right in, to be shot down for his effort in turn one!

After this I had to put 3 of the team members together to kill off the lone commando. As the Mystery Inc gang only entailed 5 members I had to find a 6th. As my Post-Apoc miniature collection is 5 figures large, I included a Freebooter Lara Croft mini as final member and she made short work of the commando in the end.

The chief of the Cannibals, carrying the case, foolishly came too close to my gang and with all might I tried to take the container from him but this only resulted in Freddy getting killed.

From this point on the 4th player, a woman with great enthusiasm, joined in the game. And strangely all the actions she wanted to make were approved by the GM and succeeded even if  they would have been impossible had Mark or I tried the same. Her mini's jumped across entire streets, she drove a camper down a street ramming down no less than 3 of Mark's mini's and more of tis kind of silliness.

Due to bad luck in shooting I conjured up some zombies which took a lot of my fire-power to put down and the T-Rex conveniently conjured up by another 1 on to hit rolls from the lady, made it even harder to gain the objective.

In the end the lady did kill the Cannibal leader and got away with the booty... well done that missus! Afterwards J-W made this "brilliant" picture of me, I couldn't keep it from you.

Cheers Sander

Listening to:

Sunday, 21 September 2014

P.E.W.-P.E.W. game 1


Yesterday I played two participation games at the Ducosim game convention in Amersfoort. Jan-Willem put up a demo-game using his P.E.W.-P.E.W. ( Pijlie's Everyman's Wargames Protocol for Every War) rules. The game was set in Post-Apocalyptic Amersfoort where a team of Commando's had to drop in and get away with a container full of valuables. The team was led by Arie Plissken and consisted of 6 troopers. The link above gives you a lay-down of the scenario and part of the rules. In today's post I'd like to show you a BATREP of how the first game went.

Even though I had brought my own Mystery Inc miniatures we decided to let me play with Plisskens team because, well there was nobody else playing along. Therefore J-W played 3 (of the 6 available) gangs to whit: bikers, Gangstas and Cannibals. The bikers had taken the container and the other gangs had to get it and exit on the diagonal opposing side of the table.

So let's take a look!

The table showing the demo-clock (designed for TAZ but usable all the same)

J-W dropping the commando's by throwing Army Men Para's down on the table

The photo's are all a bit sketchy because I couldn't get the git to stand still...

The dropped Para's looked like someone had covered the table in garbage bags...

The game gets under way

I tried to concentrate my spec-ops team in order to get to the bikers, but on half was dropped on the other side of the table so I sent them round to head off the bikers on their way out of the combat zone.

I lost a lot of troopers to fire from the Gangsta's, bikers and Cannibals who all targeted them repeatedly.

Plissken and my sniper (his 2nd in command)  cornered 3 of the bikers including their leader, who carried the container in a crater.

After shooting down the two thugs protecting the leader, things got tense on the other side of the board where the cannibals and Gangsta's where converging on my poor troopers.

my troopers tried to find some hard needed cover in nearby buildings. There they were besieged by the gangsters.

The silvery thing is a kiwi container J-W painted silvery to represent a drop-pod. My troops used it conveniently as cover from the Cannibals.

When rolling a 1 to shoot players need to draw a disaster-card from a specially made deck, and just my luck that I drew the awakening of an nuclear altered giant lizard in the next building...

Somehow the Gansta's managed to get hold of the container by shooting down the biker-boss while Plissken was in hot pursuit.

 Plissken and his sniper (the only survivors of my team) shot up the remaining gangers, those not eaten by the Dino or shot down by the Cannibals and also eaten.

Plissken called in de evac chopper and they made good their escape!

A great game with some deceptively simple rules, beautiful terrain and a lot of fun.

Meanwhile on the table next to us, Michiel and Toby played an Epic Game of X-wing, which I would like to have partaken in but I had too much fun playing PEW-PEW.

After our first game 2 other players turned up and so we played a second game in which I used my Mystery Inc mini's more of which in Part 2 anytime soon.

Cheers Sander

Listening to:

Wednesday, 10 September 2014

Napoleonic French Artillery


Here's a post to show that I will make excursions into other more obscure subjects from time to time but will always return to my faithful historics and more specifically Napoleonics.

Before I started to use Renedra plastic bases and when just starting out with Black Powder as main rule set, I didn't have a clear image of what to base my artillery units on. This prompted me to put some of Zvezda's very nice French Artillery teams together on one large bases.
Problem with this is that it takes up quite a lot of space on the table, the mini's are inaccessible during painting and you can not manoeuvre them freely while doing battle. That said the vignette looks brilliant and will be used in battle anyway!


Thursday, 4 September 2014

Scooby Dooby DOOOH!


As always Jan-Willem is full of new and exciting ideas for demo- and participation games. On September 20th he will be hosting a participation game on the DUCOSIM fair in Amersfoort. Since it's an Post Apoc battle based loosely on a Curt Russel movie in which he is called after a reptile and needs to escape a certain city, I thought I'd join the fun.
Now anybody who knows my gaming habits will tell you I like to play using my own mini's. First off I like to see the mini's I've put a lot of time in get into action and second during a game anything can happen while handling other peoples stuff and I wouldn't want to be the one to break someone's work of love now do I? So here is part II of the Hasslefree Mini's series. I ordered both versions of their Mystery Machine Gang ;-) and here are the male members of the Post Apoc version of said gang.

The ladies and the Mystery Machine itself will follow soon rest assured. Problem is: Jan Willem wants the teams used in the game to have 6 members...

Hope you enjoy!

Sunday, 31 August 2014

Hasslefree Miniatures


Because we all suffer from the Miniature Butterfly Effect now and again I have bought some Hasslefree Miniatures over the recent weeks. In two separate orders I received some very nice miniatures of which more will be revealed in due time.

For today's post it will suffice to say that the first order was rather delayed and the nice people over at HF mini's included a free miniature in the form of Rennie.

While I would never have chosen this figure myself, I decided to paint it up as a tester to get a feeling for this particular fine way of sculpting. Studying the mini before deciding the colour scheme it appeared to me this could just be a female version of our old little pall Asterix... so hence this paintjob.

The base is from Micro Art and I am still in dubio as to whether I will add flock or not.

Cheers Guys,

Listening to: "Re-Machined" by various artisis

Sunday, 24 August 2014

Vehicle showcase: 7YW Austrian Caisson


While trying to complete my Seven Years War Austrian army I came upon the need for ammunition caissons. No plastic soldier producer makes specific 7YW caissons that I know of and therefore I had to figure something out (pun intended).

HäT do a Napoleonic Austrian caisson and while I guess these were not really used back in the &YW, and thus an anachronism, I don't collect Napoleonic Austrians and had a go at them.

The riders, there's just one in place the other one still needs painting, are of course from the Revell 7YW artillery set.  

Cheers Sander

Listening to: "Thickfreakness" by The Black Keys

Tuesday, 19 August 2014

7YW Prussian Braunschweig-Bevern Regiment


Some time ago I have shown you some of my British regiments for the Seven Years War. The figures I am using for those are actually Prussians from HäT's 7YW range. While basing the regiments for my British army, I based up two regiments, spray coated them and then found out I forgot to cut away the pompons on the tricorns. So there's was really nothing else to do about it but paint two Prussian regiments. And since I already have the 7th Regiment of the line in early and late Napoleonic garb, I thought I'd do one in true 7YW uniform as well.

The uniform references came from the Kronoskaf site and some German books I got hold of long ago which show colour plates on all, yes that's right: ALL, infantry and cavalry regiments of the Prussian 7YW's army.

These figures took ages to finish, but boy are they fine to look at. The pictures really do not do them justice even though I'm saying this myself.The flags are from and are a really tight fit but they're ok in my mind.

Cheers Sander

Listening to: "Prussia's Gloria" Military Marches from the age of Frederick the Great